Magic: The Gathering

Deck building

Basics:

The colors:

This is a rule of thumb to wrap your head around the colors, but they may vary.

Research: No shame in using decklists from other sites to get inspiration, specially when you really know what you are doing. mtggoldfish.com

Construction: Standard: Min 60 cards + 15 sideboard - Can't have more than 4 of any card other than basic lands. Mana base: - Every strategy demands a different amount of mana, but as a baseline, don't go lower than 20. - Aggro (20-22) | Mid-range (23-25) | Control (25-27) - Cool cards aren't worth anything if you can't use them. Balance: - Remember you need a win condition so, you cannot build a deck with no creatures or a bunch of defensive spells. - As a starting point 2:1 creature to enchantment ratio, but each strategy varies. Aggro needs more creatures, while control fewer.

Rule of Nine:

A general rule on card count:

Finding cards:


Mechanics

Deathtouch

While it was fun building a deck only based on Deathtouch, it now is clear it has one glearing issue. It heavily depends on the opponents deciding to engage with me. If they choose to not block or not attack, I'm pretty much stuck letting them develop their board until they have enough power to stump me.

It's ok as A thing, but not THE thing of the deck.